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SplatterDash
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SplatterDash's News

Posted by SplatterDash - February 7th, 2023


NG TREASURE HUNT 2023 SWASHBUCKLER'S LOG

Day 4 - February 6, 2023


Heyo!

Hope you all are doing well! Things have gotten a little slower here on the crew's side of things, but we've still been keeping notes and moving along at a good pace. There's still plenty of time to submit something for the hunt if you haven't already, but keep in mind that a submission must have been published between January 1 2012 and February 3 2023. We've gotten a couple people finding entries that were submitted later than that, which per the rules we're not able to accept. You don't win a treasure hunt by making something specifically for the hunt because you'll never get to see the world that way!


HIGHLIGHTS

This section will showcase some of the works that have been accepted into the NG Treasure Hunt, with due credit to their creators. Note that this is not an indication of their placement or ranking in the hunt. If you're seeing this and aren't familiar with the Treasure Hunt or what's going on (or what's in it for you!), you can find info on that here!


Animation


Starting things off today is a parody animation of a clip from Blark and Son created by @Misterbongos just last month!


Created for Clock Day 2020, this animation by @k9 , @nyiddle , @OctopusClock, @PanacottaClock and @RobertClock is an interesting hodge-podge of stop-motion animation with an original script and a funny premise!


While the team worked against the aliens, @FlonchDulloon travelled to the top of the mountain to hear the most majestic sound known to man.


A few months later in 2020, @ThothyGoodneth created a rotoscope animation wondering what their cat sees and does. The backstory behind the animation, and the reason for its creation, are also worth a read!




Games


@dkdoot 's creation from last month is a fighting game with a different goal: fighting to keep a potentially worrisome conversation from happening!


Being (so far) the only visual novel entry, there's a lot hidden behind the outward simplicity of @ozuzo 's game from last month.


Hope you studied the dictionary: @KeithSwanger 's game puts your word test to the limit to save people stuck in a babbling loop!


For those who wondered "what would [insert person here] look like if they were in Pico's School?", you might now have your chance to answer that thanks to @Keeby10 , @Count-Cannoli , @CrystalClod , and @SodaMindReader 's 2021 dress-up game!




Art


A few months ago @ClumsyClown designed their own vibrant and neon-esque robot head!


@LetItMelo created this cool animated photo back in 2018 containing all of the current Links from every Legend of Zelda game to date!


While on the topic of video game art, check out this piece from @MegatonSlater from the game Yoshi's Island!


Last year, @Doofish performed an art trade with someone in this very cute entry!


While I am a bit of a sucker for art on canvases, this piece that @JimMiddletonArt created in 2019 is a very fitting tribute to Freddy Mercury. Hopefully the night that it was painted was where he was having such a good time, he was having a ball!




Audio


Last year @X3LL3N worked with a user named Astedroid on this release, which was released on Velocity Music!


While it's one of the shorter audio entries, @FLAVOUR-STAR 's cinematic creation sounds like something out of a pirate motion picture.


Looking to satisfy a dance/EDM hunger paing? @Outpact might have you covered with this release from 2015.


Just a year earlier, @wandschrank created a song for a game named Zos that sounds like something from a Mega Man title.




ACROSS THE HORIZON


At this time, we're currently figuring out who we will have as our second game judge, so screenings and applications for game judges are now closed. In the meantime, there is still an option available if you would like to be an animation judge! Screening required - more info here.


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8

Posted by SplatterDash - February 6th, 2023


NG TREASURE HUNT 2023 SWASHBUCKLER'S LOG

Day 3 - February 5, 2023


Heyo!

Hopefully everyone enjoyed their weekend! There isn't really too much I have to say before going into highlights, but I'm excited to see the things everyone is posting up. A lot of content has also gotten frontpaged, not just the content showcased here in these logs, and it makes me happy to know that things are getting the attention that they deserve! But of course, there's more to be found than what meets the eye on the surface, so let's get right into the highlights!


HIGHLIGHTS

This section will showcase some of the works that have been accepted into the NG Treasure Hunt, with due credit to their creators. Note that this is not an indication of their placement or ranking in the hunt. If you're seeing this and aren't familiar with the Treasure Hunt or what's going on (or what's in it for you!), you can find info on that here!


Animation


Starting this off with a comedic parody is @iKiwied 's 2020 animation, combining two games with the style of Paper Mario to give a unique spin on a regular dead body meeting!


Also in the same vein is an original comedy poking fun at a certain company's algorithmic practices. Coming to a hand-picked suggestion box near you is @Blordow 's animation from 2021!


Changing gears to experimental works, I've seen a user or two consider @NobeyOne to be "a modern PilotRedSun". Seeing works like this from last month certainly gives PRS vibes in the best way possible!


While on the subject of experimental posts, @rainlark created a short animation a few months ago (in the span of a week!) taking us from a noodle box to a bowl of steaming ramen.


In a hillarious combo of comedy and experimental, @MattBoo 's 2021 work follows a man in a dystopian future as he gets... a little too addicted to a new product hitting the shelves. I'd show you what it is, but it went missing earlier...




Games


A simple but teasing modernistic puzzle game, this work from @ejbarreto has you bringing the right amount of power to light bulbs through circuits you create and fluctuate. It's a math puzzle that's intriguing and interesting!


Depending on the route you take, @CE53 's 2022 RPG title would either be filled with a lot of content or filled with enough to get you by. Whatever you choose, it's an interesting adventure nonetheless!


Grab your friend, grab your sibling, or grab the hobo from down the street and enjoy a throwback to the 8-bit days in @jupitron 's co-op VS game from 2014!


The best way to describe this 2013 game from @IcyLime is like musical charades - listen to a shape or letter in all four directions and guess what that shape or letter is just from how it sounds!




Art


Art here on NG comes from a lot of places, and some of those places are from other larger works of media. This piece from @reptilesgeo was inspired by the recent Puss in Boots film!


On the subject of art inspired by media, check out this 2019 art from @ramzykamen inspired from the Marvel movie of the same name!


While a lot of art here on NG is digital, there are a good handful of pieces that are done beyond the screen. Such is the case with @Ookiee 's 2014 oil painting!


Others have also posted physical art here on NG, with one of the most unique being this 2020 creation by @Yarn . Yes - that is really a physical knitted/crocheted clock crew member!


One other piece that falls under this physical art section is a piece from last month by @darkroots77 . It actually takes a while to figure out this is physical, but if you're still not convinced it isn't digital their entire collection of art here is physical - acryllic paint on a canvas, mixtures on paper, the list goes on!




Audio


This first piece is a simple but really effective general rock piece that you can relax to or listen and enjoy. Check out this entry created around a year ago by @masterakuma99 !


If you're into songs that are similar to those from Virtual Riot, and that have a little more of a video game/EDM feel, @somanylynx and @DazukoMusic have you covered with this song from April 2022.


For those looking for pure video game music, something that would sound like it'd fit in games like the original Mortal Kombat, take a listen to @NemesisTheory's song from 2012.


@iTIC also has some the house genre cravings covered with this song from 2019:


As I know you've already seen, there's all kinds of people hanging around NG. That said, while this piece was posted by @Panteras in 2017, it's apparently the collective work of a metal band called Bad Blood! You never know who you might run into here on NG.




ACROSS THE HORIZON


We're still figuring out who we're gonna have for our three open judging spots, but if you want to get in on the action you still have a little bit of time left! Screening required - more info here.


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6

Posted by SplatterDash - February 5th, 2023


NG TREASURE HUNT 2023 SWASHBUCKLER'S LOG

Day 2 - February 4, 2023


Heyo!

Before going into today's log, I wanna help some of you guys out. As per the rules, entries to the hunt can't have a frontpage, visible trophy, or feature. What does that mean and where can you find it?

All three can be found in the "Credits & Info" box on the left side of the screen. As an example, this is what it looks like on one of today's highlights, @Nocity 's "The Illusory Wall".

iu_888448_6873099.png

You'll notice on other entries, under the tags, that you might see items like this (example from @TomFulp and co.'s "Castle Crashing The Beard HD", which you can find in the Legendary Games section of the front page!):

iu_888449_6873099.png

Other trophies include Review Crew picks (not shown), Monthly trophies, and a few others. Submissions that have any trophies like the ones shown BEFORE February 3, 2023 are not allowed to compete in the hunt. Take time to look and see if your entry has a trophy like this, and if it does then keep looking - there are lots of gems that don't have a single trophy, and THAT is what we're looking for!



HIGHLIGHTS

This section will showcase some of the works that have been accepted into the NG Treasure Hunt, with due credit to their creators. Note that this is not an indication of their placement or ranking in the hunt. If you're seeing this and aren't familiar with the Treasure Hunt or what's going on (or what's in it for you!), you can find info on that here!


Animation


We've had a lot of comedy works submitted for the hunt, but we've also had selections from series here on NG too. @AndraeToons , @Domations , and @Gray created something last year that was both in a (comedically unexpected!) episode from their series, The Benny and Frasier Show.


In the same comedy vein, we've also gotten parody comedies that poke fun at shows or entertainment out there. One example was created by @Voidbitz : his parody episode of the series Regular Show.


Also in the parody isle is a short but funny animation created by @JordanMLacroix in 2020 poking fun at a scene from Final Fantasy VII.


That's not saying that everything has been comedies - we've actually gotten a good handful of dramas too. One 2013 creation from @manuelberja , @ChampionAwar , and @YChang depicts an interesting story of a boy creating a doll for a friend of his.


We've also had interesting experimental works submitted too. The results of these works are interesting styles you don't see anywhere else, such as this 2018 work from @horizon-hugger !




Games


As mentioned before, Nocity's 2017 work in an interesting take using everything in sight - and everything out of sight - to focus on perception and illusion. It creates a one-of-a-kind puzzle that's interesting to figure out!


@Ferociter , whose game Tower of the Scorched Sea got frontpaged recently, created this gem in 2021 that is intriguing, to say the least. It slowly adds unique elements to this platformer game that make it interesting and fun to play as you progress forward with warm music and visuals!


As mentioned yesterday, many Flash games still work with Newgrounds thanks to both Ruffle and the NG Player. One such Flash game is @Vibe13 's 2014 work that combines the mechanics of bullet hell games with an aesthetic of Space Invaders, creating an interesting game that has an energetic atmosphere.


Another interesting game is this gem from @PastelGames . Created in 2014, it takes the mechanics of a mystery game and combines it with a gritty artstyle that makes it interesting to play.




Art


Starting things off, @MysteriousMantis 's pixel work from just a few months ago is interesting to look at and gives a unique style too!


While a lot of 2D art was found, there was also 3D art gems that were discovered too. @colorsCrimsonTears created this piece (or pieces) of 3D art last month, paying tribute to the Gameboy Advance.


We've also had comics showing up too. One of the most unique is part of @Familypants 's (short lived) 2014 series, Katie Khaos. Not only is it a comic with a unique style, but every frame has an animation too - allowing the art to really jump off the backgrounds!


Another interesting gem is from 2021 by @DemosoniGh . It's a unique artstyle using monotone pen shading in an interesting way that's different but special!


This 2020 gem from @WrongLeverCreations feels like something right out of Aardman Productions, the same animation company who brought you Chicken Run, Wallace and Gromet, and The Pirates! Band of Misfits. I honestly really enjoy it for having a similar style to those great works!




Audio


We've had a lot of interesting song gems discovered, with this one being a fun throwback to the 8-bit era from @SlushiePop !


While a lot of rich gems come from undiscovered or overlooked artists, sometimes gems can also come from the most well known artists too. One example comes from @Step and @Echo , two of the most well-known musicians here on Newgrounds, in this 2013 work.


Another great example comes from @Phonometrologist , whose works are pretty well-known across the audio portal today. This 2015 gem is an interesting and classical take on the idea of the love song!


In the VA department, @Flamadour told us last month about the benefits of enjoying coffee in a new, and certainly unique, way.


It's also interesting to see people's takes on others in their own style. @HJfod gave a shot on his take with NIGHTkilla's dubstep style!




ACROSS THE HORIZON


Yesterday, I brought out the spreadsheet of works that have already been accepted to the competition. As I know I've seen some people mention in the thread that they don't want their works submitted for the hunt, I've included a list next to them of users whose works are off limits. If you submit a work from that user, keep in mind you may be asked to change your submission. While it is good to find gems across the site, respecting each other is just as important here!


We're still on the hunt for judges in the games and animation portals! Screening required - more info here.


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9

Posted by SplatterDash - February 4th, 2023


NG TREASURE HUNT 2023: SWASHBUCKLER'S LOG

Day 1 - February 3, 2023


Heyo everyone!

In the spirit of the competition and in inspiration from looking back at previous hunts, I want to do a log of sorts that highlights entries from throughout the competition. The whole point of the NG Treasure Hunt, after all, is to give recognition to works from across the site that didn't get a chance to be seen or given that recognition. However, instead of doing subcategories like in previous years, for each day in the submission period I'll highlight a good few pieces from each portal, alongside a short blurb about them. Afterwards, if there's any updates or news with the hunt, they'll be placed underneath the features. If there's anything else that y'all want me to do with this log, like tell a pirate joke or a good memory, feel free to tell me!


For future reference: all logs will be tagged with "ngth2023", so you can use that to look back on previous or future logs!


HIGHLIGHTS

This section will showcase some of the works that have been accepted into the NG Treasure Hunt, with due credit to their creators. Note that this is not an indication of their placement or ranking in the hunt. If you're seeing this and aren't familiar with the Treasure Hunt or what's going on (or what's in it for you!), you can find info on that here!


Animation


The entries from our movies and animation portal are vast and have a lot of really good things going on. For example, check out this smoothly animated fight sequence from @shamalama !


While the fights happen outside, @NylonLyon animated their response in 2016 to an interesting question: what if some characters from Undertale played the most offensive game known to mankind?


Animators and Adobe users alike know the pain that comes with After Effects, but @Boritoz109 put that to animation earlier last year (in a seamless loop nonetheless!)


One of the unique things about NG, for those who are unaware or new, is the ability to run Flash files using Ruffle, an open-source Flash emulator built right into your browser, or the NG Player for games. Despite Flash ending service in 2020, animators like @cacko are still making animations using Flash and uploading them here, such as this entry from 2021!

(sidenote: the Flash Forward Jam is also happening now until March 26, so if you wanna work with Flash for a game or movie with a menu/interactive elements, now might be the perfect time to do so! More info here.)


An animation with a unique style, @10000Hawks made an animation capturing a rock moshpit - with the few bumps in the road that come with it!




Games


We've also gotten a fair share of unique games so far in the hunt. For instance, check out @tonyfinale 's hybrid of Minesweeper and Picross from last year!


Returning back to Flash emulation, this entry that @krangGAMES made in 2012 is still able to run today thanks to the NG Player. Go in and try this simple game for yourself!


A member with a couple of other entries found by users in the hunt, @targaciej 's "Hook" is a simple puzzle game that does everything it can with a simple idea, making for a fun and puzzling experience.


For those that are into bullet hell games, @SkyFire2008 has you covered with an entry named "TD2S". Customize your weapon and survive against enemies that chase, shoot and break apart into many pieces!




Art


By far the portal with the most submissions currently, this was just shy of 100 individual pieces submitted at the end of the day, and it's now sitting at 125 pieces! And it's not hard to see why - there's a lot of really good entries coming from here too. Starting things off, check out this animated pixel art entry created by @DeadkatNG last year!


As with the other portals, we've had names that show up multiple times as multiple gems of theirs are discovered. One such individual, @GastricAsian , received a frontpage yesterday but is getting a lot of attention and traction in the hunt.


Another recurring name on the Art Portal, one of the entries created by @deathink is a really cool tribute to Newgrounds!


One other big theme throughout some hunt entries has been commissioned works that artists showcase here on NG. One such work is @ryve 's commission from two years ago for a deathcore band:


Possibly my personal favorite so far is this 2017 fractal work from @zybor , which is incredible to look at! There's all kinds of styles utilized here on NG, and it's really cool to see a lot of them here in one place!




Audio


We've had entries that go across the wide range of the genre spectrum. Kicking things off with audio, check out @jukelames87 's 2014 hip-hop song, "Walk On".


Some of our entries come from the soundtracks of games published here on NG or beyond. One of them was created by @Olimac31 , who wrote this song from the OST of a game called "Purki's Adventure" two years ago.


Songwriters are not the only people having fun here in the hunt - we've gotten a few voice acting pieces and even a podcast piece in the running! Voice actors have been placing up skits here on the Audio Portal, and, in the case of this entry created by @JennyGlynn , even voice demos!


We've also seen songs from personal albums or EPs during the hunt, such as this entry from @noo-dll 's Bandcamp album, Moonside Vol. 2.


To round things off, we head over to another game's OST, where @Jumbs cooked music for a game called Wizardchess (available on Steam!) just a few months ago.




ACROSS THE HORIZON


As I know it's been an issue: I've taken the time to work the kinks out and get a public spreadsheet of all the works that have been accepted. Since the hunt will accept entries that haven't already been accepted before, this will be perfect for you to take a look and figure out if what you want to submit has already been found. These lists, separated by portal for convenience, will be automatically updated as I add each entry in the spreadsheet for the judges. They include the authors, name, link and genre for you to double-check. Feel free to take a look!


We're still on the hunt for judges in the games and animation portals! Screening required - more info here.


Next Log ->


Tags:

15

Posted by SplatterDash - January 28th, 2023


Heyo! Me and a friend are going to help in hosting a competition here on NG, and that comeptition will be starting up very soon. But we need some help - we're looking for one game judge and two animation judges!


By "judges", we mean people who would be willing to take games/animations and rate them on evenly-balanced categories of their own choosing. No previous judging experience required - as long as you know how to look for elements of a game/animation and can provide some justification behind scores, you're welcome to apply!


General Info:

  • The timeframe of the competition's entry period is two weeks. Afterwards, there's no set limit on the judging period but we do ask for being timely given the amount of entries to judge. You are also welcome to judge before the entry period ends.
  • You'll be keeping track of things on a spreadsheet which we'll provide. It has math built into it, so the overall total for your scores on each entry will be automatically calculated for you!
  • You'll be working with another individual in either category.
  • Keep in mind that we may allow people to get feedback on their works. This is in question currently considering the nature of the competition, but we'll make sure to tell you in advance.
  • If you have other questions, feel free to ask on this post or in DMs! I won't talk too much on the competition as it's under wraps and a bit of a surprise, but I'd be happy to elaborate on things that you're wondering about.


If you're interested, reach out to me through direct messages here on NG. Note that each applicant will be subject to a screening, which is basically a mock trial where you'd go through the motions as you would in the competition with just a couple of example pieces. More info will be given as the screening begins.


5

Posted by SplatterDash - July 16th, 2022


Heyo, I'm boutta go to sleep but I had an idea for something. I've been grappling on it for a bit now, but I think I wanna propose it to gather a good idea of what people would think about it and to also gain feedback early. I've run things before (not always the best, I'll admit), but I've never really created a competition from scratch.


At least, mostly from scratch.


Truth be told, the idea isn't fully my own, but it does root off of something else that happened before. Back in 2019, @CoachFro hosted a special kind of NG Monthly Writing Competition - he hosted plenty of monthly competitions before, but the difference with this one was that it would have the end goal of turning into an animation here on NG. It went through four phases - the writing phase, the art/character reference stage, the music & VA stage, and the animation stage. The competition as a whole went well, but it started to die out when it got to us musicians and was completely untouched when the animation phase rolled in. It's definitely not something I'd say is Fro's fault at all, but it's something I wanna avoid this time around. After all, the NG community went through some growth since then because of things like the Sponjibobbu episode given a copyright strike on YouTube and, more recently, FNF - we have more people on NG and probably more interest to get together and make something fun since then.


So with that said, how would this iteration of the competition work? Somewhat similar as before, but with some changes.


Phase 1: Writing/Concept

Similar to the competition that started it all, the idea is that writers would be tasked with writing a script for an animation. However, I would want to open it up to any animation ideas whatsoever, not just pilot episodes. My only rule would be for it to only use original characters and scenarios, since it allows for more creative freedom in the later stages. I'd also allow for it to either be a drama, comedy, whatever the writer wants to be. I'm considering a rating limit as well (maybe M at most), but nothing's solid yet.


Phase 2: Art/Reference

Pretty much similar to the other competition, where artists would take a character or few and come up with reference sheets for them. The goal is to be unique in style but also tied to the script in terms of what the character looks like, how they act, etc.


Phase 3: Music & VA

Instead of strictly doing a theme song (although the musician can do that if they want to), the musician can pick out any part in the script and make a 1:30 to 2:00 song following the events of the script in that part. It could be ambiance music, something that blends with action, whatever they want it to be. For VAs, they would choose a few lines that make up around 1:00 of a track and voice the character, again keeping in mind what the script says for their personality.


Phase 4: Animation

Instead of doing a trailer, my thought is to have the animation competitors choose a portion of the script and animate 1:30 - 2:00 of that portion. It can be storyboard animations, full animations, whatever they see fit for the time they have. They would have to utilize the style of the artist, maybe include the music track from the musician, and if possible also include lines from the VAs. Their goal is to bring everything together and bring the vision to life.


Other misc stuff

  • I'd probably aim to start this on January 1st. I don't want to interfere with other NG happenings too much, and I know I'm gonna be busy up until that point as well.
  • Like before, the person or people who win one of the phases have a say in the later phases for who they think portrays the script the best.
  • Phases 1-3 would last around 2 weeks each, while phase 4 would last 4 weeks (to give ample time to animate that much).
  • I'm considering running phases 2 and 3 together, but I'm hesitant because the musicians and VAs can bounce off of the artist's work on the reference sheets.
  • I will not be distancing myself from the group once it is fully assembled, and instead I'll help in whatever ways is needed and possible for me.
  • I'm considering, if this goes well, of also starting a game variant of this competition. The main inclusion would be the final phase of coders placing assets and music into the game, but I still would need to figure things out and learn from this competition.
  • The whole point of the competition is to bring people on NG together in a unique way and to have fun while doing so! I can include prizes too, such as some Supporter statuses, but again it's about having fun and making some friends while working on something passionate.


That's what I got so far. Again, I'm still tweaking some things and I want to get an idea of what I need to change before the competition potentially starts, or if the idea isn't going to work. I'm interested, and I'm down to hear your guys' thoughts!


12

Posted by SplatterDash - May 6th, 2022


UPDATE: I do wanna clarify, if you want to use the songs with GD as long as you don't bring up the stuff that happened I'm alright with it. The notices on each song mainly pertain to things such as games, animations, videos and things like that - both in and outside of Newgrounds.


There's a good and bad-ish part to this, which I'll get the latter out first.


I went through and updated a bunch of songs to help move on from what happened many moons ago. That, and the fact that a lot of the art for the songs were done by two people who were less than stellar and bad in their own ways. I wish not to promote those people here, which is why I did what I did; however, I am heavily considering removing all of the songs even still. I will provide an update if and when that is the case. Only the pages have been updated - the song files are still the same, and when I reach a further decision I will update the files if I choose to keep them standing.

I would like to mention however that not every aspect of the art were done by those two - there was a third aspect done by an individual who I will not name yet simply because I don't know if I should. But they, as far as I can tell, are innocent.


As for good stuff. I finished up going through a streak of music for a different mod. I'm hopeful it will be coming pretty soon and that I can share that music with you guys. I think it's some of my best, and there's a lot of music that's coming from that mod in particular. Plus it all started here on Newgrounds - that to me makes it much more special. :D


2

Posted by SplatterDash - March 25th, 2022


I don't think I need to go in depth with what happened three months ago - I already said my part. But, as I predicted, I've been finding it extremely hard to fully let go of what happened. And it's not because of the community I'm surrounded by in FNF.

What happened back then has been rippling in every group he had a hand in.

Since then, I've been hearing more and more about what's been happening under the dirt. I don't intend on starting fires from ashes; instead, I want to simply speak my mind. This is, after all, the only place I feel safe to do so. Even though I make lots of documents on Twitter about friends or see things that happen on Twitter, I really have been neglecting this place which started everything. Now, I intend to use it again. This isn't going to be spread around or advertised - this is something I wish to throw to the wind and anyone who can catch it.

What happened is more than the winners have written in the books.


There were two things I was taught about the situation.

One was how to lead a team. Yes, I had experience with this before the team was assembled, but this was the time where I saw how detrimental leadership is. I tended to take an opposite approach with my leadership, and still do. That approach is simple: ask people about their thoughts on x, y, z. When I led this past ADM, I took that method; when I led this past Tankmas, I used that strategy - neither of them turned into great successes, but they managed with very little conflict. His method was that his word was final and could only be added to, not removed. I hated this - and still do - because I feel it's very similar to becoming a mini-dictator. I don't want to spread my power or grow an ego to flex, I want to make people happy and give everyone who works on my projects the respect, love, and potentially money they deserve. My goal is to make my people feel wanted and happy; the money and fame is a byproduct to me.

This was the point where I should have seen what it was like to treat people like people and not like workers, especially when only one person was getting paid outside of the main leader. This was the place where I should have seen what power can do to someone.

I should have seen that.

But that's where I learned the other thing - I was blind in that entire situation. It's true that I didn't know about what was going on and probably couldn't have known otherwise, but there were signs that I should have taken into consideration. I was, after all, in a really bad mental state because of everything that was happening. Maybe that's why I was so blind to everything going on in that development server, all of the pushes and screaming and whatnot.

One thing that I don't believe was mentioned - when the final update was delayed from its original December 4-5 release, there was a ping sent in the announcement channel. It simply read "thanks guys." and included the link to the delay announcement tweet. I questioned him on it and he said something along the lines of "it wasn't against you" - I still have all of the messages he sent to me but I don't want to check anymore.

The only reason I've kept him unblocked after all this time is if I have to tell him to screw off. There can be a chance he revives this whole thing despite everyone and their mother saying that things should die, and if he uses my music again then you can bet money I will message him telling him to remove them all before I send DMCA claims up his behind. I'm not made of stone and am not gonna immediately hit him, especially seeing that I originally gave him permission back in June and haven't written my lack of current consent at all since then, but I'm not going to forgive him either. I wrote on a Twitter post that I wouldn't be ready or willing to forgive him unless he shows change - and with the problems he has, it should take at least a year or few to show any progress or a hint of change. And yes, I do mean show change.

I'm not gonna take his word anymore.


There's a friend that I have that knows me both online and in real life. We used to be just a few minutes' walk from each other before they moved during the holidays. We still are really good friends to this day, and we still even meet each other from time to time in real life.

When they was here back in October, we had met one night for dinner. It was there that they told me about something interesting with him, and that was with his behavior in calls.

Now, when the mod got popular he spent most of his time that I could see in a VC in the development server, only doing work half the time. But he had other friend groups outside of the server that he would drop by in, including one that both me and my friend were in alongside a lot of other people. In that specific place, he told me that his behavior often was, in my opinion, a classic manipulative behavior - when someone like my friend would say something or give an idea, he treats it as "meh, okay"; when one of his closest friends says that same thing, it's suddenly amazing to him.

Back then I paid it no mind but had made a mental note. I think I remember saying then that it was common because of how close he was to that specific friend, but I also realize now that it should have been a red flag to me. Again, I realized in the aftermath that I was much blinder than I should have been.

What's more, and they told me of this more recently, was that they was approached to work on the graphic design for the mod. He came to them and asked for examples of their work, which they provided. After that, he then proceeded to ghost them and picked his closest graphic design friend over them.

Some of the things he did were things that I wouldn't want to do to people, especially since I want to respect others in the same way I want to be respected. But yet... I still believe he did all of that.

And the more I think on it, the more I realize: he wasn't just cancelled for being a sexual predator, although that was his nail in the coffin; he was cancelled for being a horrible person to others and treating them like mud or machines.

And now I'm paranoid to become like him.


I've mentioned this to a few friends already, but have never said this publicly.

I have a very strong feeling that around half of the people on the team at its peak are jerks, sexually provocative, or somewhere in between. I say "at its peak" because a lot of the people that have been called out were brought on after the original mod was uploaded. Back then, the only people on the team were those who worked with TheMaskedChris on Starlight Mayhem and musicians that he had contact with, since none of the musicians from Starlight carried over to this mod. When it got big however, most if not all of the people brought on were from him. This is where the problematic people came in.

I'm probably missing a few people, but here's who I know got called out that was on the mod team:

  • Before everything went down, there was someone who got called out and cancelled back in July for being an extreme groomer. I'd argue this was the first person in the community that got called out for behaviors like this.
  • One of the planned musicians got called out and cancelled for being an extreme manipulator and a groomer.
  • One of the planned writers for a Week 2 update got called out twice for things they did, and there's some things they have yet to be called for (which I won't do the first honors on because I'm not that kind of guy). I'm honestly surprised they still are on a platform in the community, but that's not my place to start raising my pitchfork.
  • One of the artists, the graphic designer and the person that was the close friend to him, got called out and cancelled for being sexually provocative and being an extreme manipulator.
  • There's two person who I have a feeling will get called out, one of which is the only person out of the group that was actually on the original team - not gonna say who they are or what they did, but I wouldn't be surprised if they get called for stuff. The other, I expect them because they were another close friend of his and their behavior towards the matter personally puts me a bit on edge.
  • And of course, you have him.

Do you see why I've become uncomfortable with the team and the mod now?

There's really only a few people from that original team that I can trust, and they're people that I still talk and work with often. But... I really am worried about becoming those people that are part of that group because I was brought on by him. I just hope I don't become that way, and am so paranoid about it that I'm willing to ask people to tell me if they notice a change I don't see. Because even though I might have a goal to be cautious of myself, I still realize that I'm in a precarious position.

I still realize I'm blind.


I feel like I can't escape this issue because it's seeped almost everything I knew to its very core.

Not everything is affected by what happened three months ago, but what is is noticeable and distracting from the very things I used to enjoy without shame. I won't go into too much detail, but there's quite a few things I notice.

  1. Before everything happened, there was only one person called out in the FNF community, and that happened back in July as was aforementioned. After what happened with him though, suddenly everything started ramping up to the degree that it has been. It feels like someone new is being called out and cancelled every single week - and sometimes, these people are trying to force a "boy who cried wolf" situation, which I absolutely hate beyond compare. Kids feel like they can do anything for a quick fame grab, but when you have something as serious as sexual abuse or grooming, things like that aren't jokes or cash grabs. People at least know how to shun them, but that doesn't stop the issue at hand.
  2. When everything happened, things started getting bad in one of my friend groups - the one I mentioned earlier. I'm not going to mention what happened or who's involved or any details since a) it's not my place to and b) I'm not wanting to mix any pots; however, things feel extremely tense there and almost all of my old friends are getting involved in some way or another. It just hurts.

It feels like I can't stop thinking about it because I'm constantly surrounded by it and all of its effects, no matter how much I wanna shake it or get it off of me. It hasn't changed my opinion too much on people, but it just doesn't feel right to me right now. I want a natural state to return to again, where I could go into rooms without fear or worry of someone being sexually provocative or secretly a manipulator. I guess the issue is that times changed since then, and either I have to take this new knowledge or leave everything behind.


What about the music?

I talked with a Newgrounds friend of mine who went through a similar event, and they advised me to not upload anything from the mod's final update. They had solid reasons, and I agree with them, so nothing from that update will be published. A reminder, however, that this does not give anyone permission to release them on other platforms - just because I don't push them doesn't mean they're no longer my works.

As for the rest of the songs from the previous updates... I don't know. I might take them down depending on if someone gets called or not, or I might just take em down for the heck of it. I have plenty of other songs to put up anyways from other mods - one of which I actually should put up here. I need time to just think about stuff, but at the very least the images in each song is going because of obvious reasons.

I've been putting my focus into two mods right now, both of which are almost complete in their soundtracks (or at least, my contribution to them). I think I'm more proud of these than I was with the others, but I'm not sure yet. I still got work to do.

But thanks for the nearly 500 of you that are sticking around. I know times are hard right now, but the spring is coming very soon - stay warm until then. <3


2

Posted by SplatterDash - February 19th, 2022


Heyo! So I've been keeping up to date on my Twitter a lot, but admittedly I've kinda forgot about being here because most of my recent work involves Twitter. not so much Newgrounds. So I do wanna provide an update especially considering the last one on here was a large response to events and stuff.

For those who are also wondering, for the most part I'm doing fine. I know a lot of people have formed opinions on the issue since then, but I personally have been going (or at least attempting to go in many cases) with the separate art from artist route. I think it's possible knowing that the OCs the person made have basically taken a life of their own with alternate universes and whatnot, but I realize that it's also still drawing attention to the person and that's why many people don't like to separate. I've said my fill for if they decide to come back, but if their first return to someone's stream was anything I don't think he'll have a stable platform on any place. Regardless, I'm doing alright.


I guess I'll talk about FNF first since that's what's been happening the most recently. I've mentioned that I've become a part of thirteen to fourteen mods total, one of which I'm going to lead myself. It might increase depending on how a situation pans out, but I've been making a lot of music for it as of late. In fact, that's been what's taking up a lot of my music-making time. I don't mind it too much, but a change of pace is something I'll hopefully look forward to.

Being in the fandom has its ups and downs. I feel the current state of the fandom entire right now is that they're at a bit of a civil-war "boy who cried wolf" state. A lot of this has to do with sexual allegations toward others, and a lot of it started with the situation that I was heavily impacted by.

If you look around, there's a lot of "he said she said" when it comes to drama, especially involving large figures. I haven't really seen too many people legitimately owning up to themselves, but when they go after others it doesn't feel grounded. There's especially been quite a few situations where I don't feel enough evidence has seen the limelight - and mind you, we're talking about allegations involving sexual relations. Unfortunately, this has led me to naturally become skeptical of allegations unless there's some pretty hard and convincing evidence, which is kind of a sign to me that something bad's happening.

It reminds me a lot of a previous state Geometry Dash's community went through. While it's died down as of recent, there was a time where people would make all these allegations against others for being genuinely scummy people, a lot of which were true and a lot of which were staged. Not everything's healed up, but it seems to be turning into this phase for younger communities to go through, especially when a large figure is legitimately called out. Suddenly everyone wants to point fingers and get clout to exploit the masses on how horrible a person X is - and it muddies the real accusations from the fake. In some respects it's a larger problem in FNF's community than it was in GD's (or at least I've seen it become a bigger problem), but it's a problem that needs to be addressed nonetheless.

But honestly, my biggest thing I'm conflicted on with the community is this.

I'm sure it's common knowledge I've been friends with ninjamuffin for almost 3 years at this point. Knowing him, I think the reason why FNF was made in the first place was to be a fun challenge with friends - after all, it was made for a Ludum Dare and wasn't even the winning centerpiece. It just so happened that it became big in the process and is now Newgrounds's most popular thing ever. But in becoming big, what I'm seeing is that it's lost its charm in the modding fandom with a lot of people. It can be easy for a mod to get popular really quick, and that's what people are aiming for - fame and fortune.

My question is, what happened to having fun?

Don't get me wrong, I know there's a lot of mods I don't know about that have this goal in mind. But I guess the community's become overall greed-hungry and want to push quantity over quality, at least from my perspective. I'm in mods where time is of an essence and things need to be done before X, but I'm also in mods where the focus is on having fun and no rush to it. It seems like the community, especially on the smaller side of things, is focused on working for a big shot spot in a temporary fandom where the focus should be on making friends, coming together and having fun.

I want to go for that in the mod I'm leading. Yeah we have some unique ideas, but the goal for it is to toss stuff against the wall and see what sticks with others. I don't want to regard the people working on the mod as a team, but rather as a group of friends passionate on what they work on. And that's what I want the mod to live off of - passion. If it isn't there, why drag people through the mud to make it happen, especially if it isn't gonna have fun and effort put into it and is just gonna be something to give to people?

But, I digress. I have no plans to leave as of yet, but I do want to get stuff done and shake off some of the things I've been worried about. There's a bunch coming and a lot I can put here on Newgrounds, so be on the lookout for that.


In terms of competitions and Newgrounds-related stuff, I'm planning to keep myself involved on the judging side of things.

I'll actually share that my original intent back in 2018 was to flip-flop between competing and judging in audio competitions. That way, I could improve my skills and help others improve theirs - give a little, get a little. I stuck on to the panels after 2019 though because I had so much fun judging and being on the other side of the table. I guess I'm more of a giver than a getter, hehe.

Last year, I organized and ran the Audio Death Match. It wasn't a huge hit, but it was a learning experience especially in the face of what was going on at the time. This year, someone else expressed interest in running it and I've allowed them to take it on and keep the fire going. I'll still be on the judging panel for this year, but given their current plans things are in the right hands and I would not be surprised if we hit the marks that we had in 2019. I'm excited for this year's competitions and am hopeful that you all will keep posted here on them.

There's also been another competition that I hope will lift off the ground sooner rather than later to avoid conflict with the train of AIM, ADM and UAC. It's really unique and definitely something I hope will become tradition, and this year I'm glad to hop on the judging side of things. Listening to music is such a good experience since it gives you a good palette for what's happening around you and can even inspire you to challenge yourself. This competition especially is a good challenge for myself and others, so again I hope it gets a good liftoff.

I also helped in running the ADVENTure calendar last year, which was a pretty good success. There were things I wanted to implement that never saw the light of day, but I still think things went well in terms of leadership. I stepped up since it was a possibility Geo and Brandy weren't able to lead it due to real-life conflicts, so I'm more than happy to step back down from organizing if they request for this December. Like the competitions though, I'm gonna apply again to be a member of the team and I even have ideas of things I want to do in this next ADVENTure. They're a bit ambitious, but it would be interesting to see them happen if I have the chance.

Speaking of ADVENTure, I do wanna mention something as well. Those who are familiar with Pixel Day, we were actually planning to include an advert for it in the theatre. I talked with @ThatJohnnyGuy , who had the idea for the tradition in the first place, and they got art from @DrOrcham to put in. We got as far as placing it in the game, but the client started blocking the image when we created builds so we unfortunately couldn't place it in an official release. However, we do have this image from testing so please give love to both Johnny and Orcham for their work on promoting Pixel Day:

iu_555529_6873099.webp

Again, I seriously cannot thank all of the people who worked on the calendar enough. This year may not have had all of our ideas, but it had a good amount of charm and solidified ADVENTure as a tradition that I'm happy to be a part of in the future.


I'm hopeful I can catch a bit of a break with my current things. Right now I'm grinding out for FNF mods, but I hope to make a song sometime that isn't FNF related. While my priority is on the mods especially considering a lot of them are good songs, I know a lot of people can get tired of the FNF mod songs, and I kinda have been too. I wanna see if what I've learned from FNF can work well with making music outside of the community, and I'm hopeful that it can work. I just need the time.

So for those wanting the regular music, bear with me for a bit. I will make sure to deliver. <3


3

Posted by SplatterDash - December 26th, 2021


https://twitter.com/splatterdash_ng/status/1474937534123757569

9:58 pm, saturday, december 25, 2021

the end of the holidays


good afternoon.

more than 17 hours has now passed since the events that basically changed the course of fate for myself - and others - in an instant. i can't tell myself if i've become better or worse off of it, but i devoted myself last night to healing these scars and fixing these broken parts i have laying in front of me. it'll never get fixed, not for a while, but maybe it's starting. i can't tell anymore.

in any case, i want to share my thoughts that i have swirling in my head with you. i choose to share them because i realize how harmful they can be if held onto alone. i realize nobody may read this, but that's ok to me.

i choose to become vulnerable.

if you wish to continue reading, please know that there is talks and mention of sex abuse and death/suicide, so viewer discretion is advised while reading. if not, i truly understand and hope you have a good day, wherever you are.

these are my thoughts, disoriented, disorganized, and true as i can make them.


i found it hard to sleep last night.

my original plan was to turn in early and get sleeping around 11-11:30 last night. in the wake of what happened, i tried a usual plan i had to cope with issues and listened to some ambient, soundscape-similar music. i had a few selections, including music from a documentary i had seen a while back, my previous starry ocean, and phonometrologist's latest sehnsucht. i played through it all, some of it twice or more, and i could feel myself getting somewhat better and getting my mind away from the fire.

i had prepared for sleep, but i couldn't get myself there. i found myself lying awake, checking socials and telling myself to stop it. i think i'm too connected to let go anymore, to the point where it hurts me.

i fell asleep at around 1 am. four hours later, i awoke in the middle of the night. i don't know why, but i fell asleep again for another four to five hours before awakening to start the day.

throughout the night, there was a thought burning in my head. it was something i wrote last night.

"maybe i should cry myself to sleep."

last night, though, i didn't cry. i just sat there, in silence. my mind was filled with darkness and a canvas, one which a pen drew over in some shape but leaving no marks.

why didn't i cry?


i had met him back at the end of april 2020, last year.

back then, he was somewhat of a different person. obviously fnf didn't exist back then, so he resided doing geometry dash, which he was just coming off the heels of a popular level he did for april fools day. during that time, he was doing art for a self project he wanted to do involving and drawing members of the community.

this was why i joined the streams at first.

i don't know why i wanted to have myself drawn back then. i had no oc or sona, and back then i basically had no art or thing i could point to for myself. all i had was what i created, which was nowhere near the standard of professional art. it was something i slapped together.

so what would i do if he asked about what he should draw for me? my stupid, worn-down years-old logo?

i didn't ask to be drawn by him throughout the time he worked on the project. i just simply showed up, interacted and made some friends as per usual. i didn't want to annoy him, similar to how i didn't (and still don't) want to annoy others about asking for art of me.

it was during that time that i remember being thrown off by his behavior a bit. i noticed some of it could have... implications, but i also noticed that he had more energy back then to do a lot of things, including acting like a monkey (yes, that was an old channel reward). i guess back then i chalked it up to just being an energetic person and a personality that didn't go too far.

it's here that i should mention back then that someone had "called" him out at one point. while the actual reason is foggy in my brain, it went something along the lines of someone requesting art from him while he was younger that involved a girl. i don't remember if it was suggestive or straight up nsfw, but back then it was shut down for two reasons: first, it had been done a while back; second, the person who did said callout wasn't exactly liked at the time by the community. i'll even admit i didn't like them at the time because they seemed too hostile to others.

maybe i should have listened back then.


there's a prejudice that i have to overcome as a man. heck, there's a prejudice that everyone has to overcome. it's tailored specifically to what you are, never to who you are. that's why my prejudice i have to work against is because i'm a man.

and that prejudice is this.

us men seem to have a problem of keeping our horny thoughts out of our minds, let alone keep our penises in our pants. it's not the majority, but it's enough to set that bar where it is. think about it, how many cases have you seen where someone other than the male caused sexual violence, or rape, or just couldn't keep his penis in his pocket? it's not none, but compared to the cases the male has had it's certainly nothing in comparison. or at least, nothing the public notices.

that's why i vowed to never tell a woman or girl "i love you" or "i wanna have sex with you" or even imply those things unless i really meant it and was ready to respect it and them.

that's why i vowed to stay away from private conversations as much as i could with girls or people outside of my age in general, making sure that the only ones i had included some third party - a person, or an audience.

that's why i vowed to listen to others and would respect their words if "i don't feel comfortable" is said or mentioned about something i do or say, and i'd try to encourage people to say them if they felt them.

and i made these vows before all of this happened.


two months later, in july 2020, a call went out for people to assist in a project he was hosting. he was just completing the first season of his survival multiplayer server on minecraft, which went pretty well. for the next season, he wanted to up the stakes and looked for people to help. in a nutshell, he wanted to create the experience of a mod, with custom textures, items and music, all within a resource pack that people would use when they entered the server.

i applied and expressed interest to the project manager, known as argon.

over the next five to six months i would create a total of fourteen tracks on my own that had the potential to be used in the mod. there were a total of seven of us at the development's prime - the most people on any other part of the team. it was also the point where i created my first oc, which was before mug splatter was created by midgetsausage in his 2020 tankmas art, DEBUG TEXT. i just didn't share it since it wasn't public knowledge yet.

the project, however, never came to light. on january 2 of the new year, argon announced to us that he had left the project, and it was now going to pivot to their ideas. he still remained in the server, but took the role of a spectator. it took nearly another three months before they announced the project would be shifting from one development server to another for the purpose of getting more financial backing, and i chose not to follow. him and most of his friends weren't there in the server anyways by this point. my fourteen tracks then became an ep that i placed here on newgrounds - "my craft".

why did he leave the project? the reason we were fed was that there were disagreements, most of them being argon's fault, in the later months. however, i was not there behind the scenes to confirm or debunk any of it.

what can i confirm? sooner after the announcement, argon would be found to have their own problems on another server they hosted, smp on air. their biggest problem was stealing credit from their team, and according to a friend of mine, they had the habit of not paying their members even when they asked - they just told them to either suck it or leave. following the revelation of argon, they would close smp on air at its prime popularity.

so it wouldn't have mattered either way.


i realize i'm stronger than perhaps i give myself credit for. it's just that i don't feel that way sometimes, and this is one of those times.

i've accepted the fact long ago that people have different perceptions on something they experience, and their perceptions differ from the person next to them, even if they experienced the same thing. there's a load of reasons for it that i think is somewhat self-explanatory, but why do i mention this?

i'm afraid someone experiencing this might consider ending their story.

i would never consider it nowadays - i've done my share of consideration in the hardest points in my life, but that was when i was younger and hadn't gone through the pain or the magnitude before. even then, i obviously never committed, but i also never attempted. something about me just couldn't follow through to making myself bleed. every time, i found myself numb but never determined to follow.

i kept living, despite everything i went through. i kept living because something, somewhere, told me i should - for them. they weren't someone on a screen, "them" was a real person or real people who came into the crevices of my mind. eventually, another thought came to me to assist them.

this will all pass.

the coldest night of the winter always leads to the warmth of the spring.

in the past year, i've had friends consider, some attempt. i've given them my thoughts and my strength, and they've kept going throughout their pain.

maybe that's why i feel weak now, because i helped them more than i helped myself.


at the end of may 2021, i got a message from him.

we had kept almost no conversation since the end of the smp project, so i talked with him. the conversation started with us asking each other how we were doing, then he popped the question about the mod. i considered it for a bit, but then i finally said sure and asked what he needed. i was only faintly familiar with fnf, as i had started only two fnf mod projects back then - terrance and elanor takeover. both were, and still are, untainted by this new mod, which he told me needed jazz.

within a day, i had created the beginning of the melody for the song that would become swing. within two more days, i finished the outline of the song with placeholder vocals for the opponent. it took me another week to figure out how to do the vocals and to get a good result, and finally i could finish the song and bring it to the mod. it was the first one done in terms of instrumentals, but around the middle to last in terms of vocals and compiling.

it should be mentioned that there were two voices being considered for the character back then. one of them gave me a huge amount of difficulty on ableton in terms of making them into a vocal stem that didn't sound robotic, but the other big factor was how they interacted with him and the voice actor for the other main character. in the end, when the voice actor for the main character was chosen, the other basically disappeared. the only time they came back was when they had a place in a later week.

they became a part of the yap squad.

during that time, i got somewhat used to the new faces i saw. back then, the team was only 17 members strong, and that's being generous. we were a small team, most of whom were brought over from another mod, starlight mayhem. in fact, everyone from starlight mayhem was brought over except for one group.

mudstep had made the instrumentals for starlight mayhem, and i had worked with them for the aforementioned minecraft server project when it was still a thing. however, they had been going through hard times with their computer and couldn't continue with the mod. nevertheless, there were only four other music people from the server's team that were brought over to this mod. they all, however, had one-hit wonders - one had the original menu theme, another the credits theme, and a third did the vocals for split and split ex. that was it for them, they had one song.

i was the only exception.


i realize how different i am from the other members of the team. yes, i'm the only one who shares the same fnf spirit and embraces and helps newgrounds with open arms as much as the mod, and yes, i'm the only one followed by tom fulp (although it wasn't because of fnf that he followed me). at one point, i was the only one who was friends with ninjamuffin.

but there was another difference.

i chose, despite everything going on, to interact with the community in more ways than one. it started with a member named pieroshiki, who created interactable desktop figures, something called a shimeji, for both main characters. i hung out on one of their streams and spread the word on my twitter for people to join, and that was the stream where i encouraged myself to keep coming back.

it was also where the term "maid splatter" came from, heh.

i was introduced to the academy server, where a bunch of people gathered in voice chats, and i joined them to have fun and say hi. i was introduced to the fanartists server, where i met some friends of piero. i was introduced to the alternate universes and the ideas they sprung. i was introduced to java and the team of funky friday, a roblox game that brought songs from popular mods into one place with author's permission, to get songs in and made available to the public. and i wanted to help them.

that was where peppermint kisses came from. i had ideas for holiday covers that i created within the span of four days, with polishing to happen afterwards. i wanted to see the universe succeed, and we were even so close to getting there.

i'm sorry for them.

this difference in wanting to help is not something i hold above myself or use to consider myself "better" than anyone else, and i don't want it to be that. if anything, i think it makes me unique, with the only other person doing similar things being one of the voice actors, the one whose vocals i used in my song for the original week. it made me want to connect with the community, to have fun with them.

but maybe that's why i feel so torn right now.


when we released the mod around june 22, 2021, we didn't expect it to be a hit. because of the efforts of themaskedchris, it got placed on gamebanana's ripe list within two hours of being published. some popular content creators got on it within a day, it became featured, and it eventually became one of the best of the banana entries.

and he began to change.

when it blew up, we were on our way to creating week two of the mod. but then we stopped for a second and made a detour. we wanted to up our game further, to make it as best as we could with what we had. we pulled out ideas, many of which came from our sole coder at the time, ash. they literally pulled out a speedrun timer to get in as many things as they could - menus, ui's, songs, memes.

we released the update around august 8, and again the mod blew up. it was at this point that the fanbase was really formed, and it was one of the largest in fnf. we had one of the only mods with its own dedicated community, and it was helped by the fact that he streamed during this time. he became a twitch partner during this time. he became youtube verified during this time. he planned merchandise and had a release for it in october during this time. in fact, i wanted to get some, but held back originally from laziness, later from a gut feeling that i wish i followed more and more.

it's also worth noting that during the development of this update, i caved to some of the pressure i had been given from him. i created a twitter and wanted to keep it positive as much as possible, to stay out of drama as much as possible. i didn't want to ruin myself.

a fool's wish.


i had felt that i had been undergoing something during the mod's development that i felt for a while. growing pains.

i had been given a lot of pressure to do things during the development, especially when the mod blew up. go make a twitter, go start a youtube, go create a paypal so i can pay you, go get a label so your music can go up on spotify, go do this, go think about that. i was the only one who kept myself small while everyone else grew and grew.

why did i keep myself small? i realized it was easy to become something different when i grew. i wanted to try and preserve myself no matter what size i was, and i worried that what made me special would be lost if i grew too big. so i preserved myself by being small.

when the mod became big, my shoe size became bigger. there were points where he yelled at me to create a twitter account. it was more passive aggressive than pure aggression, but it still was a huge weight on my shoulders.

i should have stood my ground back then. it would have helped me now anyways.


we had plans to go big.

the week two we had planned was something we wanted to pursue and see come to life. it would have been something no mod had ever seen or done before thanks to the coding skills of ash. to be specific, because the whole mod took place on a computer, we were thinking of platforming sections instead of cutscenes that travelled through the desktop, going folder to folder. we were thinking of including cameos from other mods that the character would encounter and battle in these folders - anders, ridzak, literally every fnf mod ever, starlight mayhem, starving artist. and not only was i assigned to help with the main music of week two, with the battle between two new characters, but i was also assigned to help with the cameos of the last two mods i listed.

and they, alongside the main week's song, are all done.

the merchandise would have gotten bigger, too. we planned plushies of the main two characters that would have been sold in the winter or spring, and we knew they were gonna be a hit because, let's face it, who doesn't like plushies? more designs, more options, just... more.

we had crossovers planned too. originally we did a crossover with literally every fnf mod ever, which came by pure coincidence thanks to a member named jyro. but that opened the door to other options: vs matt, vs imposter, a starlight mayhem one, soft mod, probably a few others i'm forgetting. i remember that i was planned to be in charge of music for the starlight crossover with ardolf, but because he would have been busy with things in his life i would have been the only musician, save for cerbera making cj's vocals (which he deserves thanks for that).

and even then... our final week, week five, was a plan involving all of us developers creating week one when a glitch happens in the system. that's as far as we got with that, but it was still something that would've been ambitious, large and amazing had it come to light.

peppermint kisses, week two, the cameos... now, all i have left to remember that is broken pieces of what was.


i won't bore you or tire myself recounting most of the next update when i already did so prior to this. you can find it on this newspost, but it is where i will now continue.

following the post and its update, i chose to keep most servers muted, with the exception of a few. i basically hung on to the team by a loose wire, one that was desperate to snap. i waited for the update to release. finally, on december 23, i was told it was done and finally out.

when i saw it, i was surprised. i had helped with bugtesting for the final time before the release, and most of the bugs i had found during testing weren't fixed. mind you, i found a laundry list of bugs that took up two messages in length. one of the bugs was with all loading screens cutting to black after a second when you opened a certain "application" (this was leading into the mod's main menu ui). it didn't do it when you went into the freeplay "folder" and selected a song as soon as the mod started up. when i reported it, the coder at the time, which wasn't ash, said that some of the bugs were intentional but they would look into the others.

apparently, they didn't.

but i thought that was it, and that i could rest now. i was told in conversations and announcements from him that we would get a break for as long as we needed before going into the second week for the third time, and this time, we would enter development intending to finish it.

celebrations turned to chaos when, later that night, it was revealed that he was in a conversation with someone who had been confirmed to be a groomer six months prior. it was simply "great job on the update", "thank you", and some other message. while i wasn't going to immediately deny the conversation happening in the first place and the fact that it shouldn't have happened, i took the stance of wondering how the person got the dm message in the first place, since the one who posted it wasn't the groomer. they could have replicated the account or conversed with a faker. but the internet didn't care; they went mad.

he attempted to shut it down with a statement that was, more or less, contradictory to the past messages. it was then assumed he forgot since it was six months ago and people could forget during that time. but one thing was certain: he couldn't stop the internet.

they found the crack, and they wanted to tear down the wall.

they heard the ear, and they wanted the kingdom to fall.


believe me when i say i gave a lot to this mod.

to give perspective, the original launched on the same night as the newgrounds audio deathmatch, and became sour when tankmas was almost ready to launch. both of these were projects that i chose, out of my own free will, to host for the benefit of newgrounds.

yet i placed not all of my eggs, but most of them, in this basket.

it was successful, more than the other two projects would unfortunately ever see. i reached a wider audience with them, and i was needed more because of the work i had to invest to make songs for it. so i neglected the other projects to serve this mod. even other mods - to which i was working on around seven others at the time - were pushed aside for whatever this one needed.

maybe that's why, when everything started to crumble beneath us back on the 26th of november, i had always mentioned that i tasted this poison on my lips. i didn't know why i tasted it or who it was from.

it only came to me when i was thinking about this mod. tankmas was untainted, i turned to the other mods when considering to leave this one, and i had friends on the other side that i hung out with despite everything running downhill into a ditch with this mod. i didn't understand this poison.

now i know why i tasted it.

now i know where it's from.


the kingdom continued to fall from beneath us throughout the holidays. and it infiltrated the team to its very core.

on christmas eve's night, i watched as one of the members, who was brought in many moons ago to write a script for week two, began sharing dm's they were having with someone else on the team. it was someone who used to be their friend, to where they claimed they were practically dating because they were that close. it was regarding that person having conversations with the same groomer, but for different reasons than he did. i knew some of their words were valid, but i didn't agree with their actions to get those words.

i agreed with pieroshiki, who commented that if a private manner didn't need to be public, it shouldn't be pubic at all.

i left in a rage. i had a gift created for the community that was supposed to be from the team, which i had told him earlier i wanted to push through and upload, but i didn't want to give it anymore. until i saw the team, i was on two paths - it wasn't a good time to release the gift, or it was what the community needed at that point in time. once i saw the team and the events that transpired, with only one person who i thought handled it maturely and consider all sides instead of immediately and blindly following along, i couldn't give this gift from the team against my better judgment.

i talked with him on it. it was during the point where i was once again back where i was two weeks ago, deciding whether to stay on the team or leave. it seemed like he was desperate for me to stay, as he told me that i should publish the gift, if not publicly then to the team, because that's what was needed. he told me that this was life, that it wasn't meant to be good but the team worked together on problems and that this member wasn't a part of the team. he told me they were staying for week two's writing, but he even seemed to talk with them on their actions and got an apology out of them.

i accepted the apology but didn't forgive them because the scars hurt that much, not to mention i knew what they did - commit something wrong with little to no thought, apologize, get forgiveness, rinse, wash, repeat. while i didn't agree with the public outcry against them, i did agree that it was wrong but never mentioned that to him. i just said i couldn't forgive him yet. and he said that he respected that decision.

and that was the last thing he told me before the kingdom fell.


this isn't the first time i dealt with a situation like this.

in june 2020, i was called out of a meeting and into a room with my parents, who had a phone in their hand. it was in there that i heard a voicemail that changed my life at a time where i thought it couldn't get worse.

someone i knew got arrested. he couldn't keep his penis in his pants.

and it wasn't an accident. around 30 counts of sex, on and off a school campus, happened with someone of my age throughout the entire school year two years prior.

i remember crying then. this was also when everything with blm started to occur, and at that time i was scared for my life and my home.

i was crying then. i cried myself to sleep then.

so why didn't i cry myself to sleep now?


i was talking with a friend of mine, retroupgrade, on christmas day. i made a resolution to stay off of twitter because i noticed something. what i was attracted to the most on that site was the things that poisoned me.

they had mentioned a day earlier that he didn't trust him for the past, when he had the previous callout that got immediately shut down. they were the one that told me that they were concerned i was having mental breakdowns because of the mod, and that they hoped the team wasn't blindly following him. but above all, them and their girlfriend, zombought, were concerned about me getting caught in the crossfire.

we started on christmas day talking about what we got, and they mentioned they had plane tickets to head to see some friends, one of which potentially being someone i knew in real life, which i was happy about. later on, i learned about something typic, the creator of the anders mod, was doing involving them and zombought. it was then, while it was on my mind, that i told them that i was pretty much ready to leave the team and that i wanted to save my message of departure for boxing day. i didn't want to ruin someone's holiday because i decided to leave, and i had the feeling it would be twisted to be that.

the conversation became deep, but it ended at 8:24 pm. at 9:02 pm, i got another message, saying they were sorry for what was going on. i told them i wasn't looking at twitter for the afternoon, and their response was the words "then don't".

it made me want to look further, so they told me to look on their twitter. i got on, went right to their twitter page and...


the rest is in the hands of public knowledge.

but it isn't easy for me to simply say "ok, this happened, next". the issue was that he brought me out of my shell beyond newgrounds.

it was him who inspired me to create my human-like oc.

it was him who gathered together a team of people to create things that inspired and helped me.

it was him who gave me a piece of my name.

and it was him who, in good conscience, destroyed it.

and i know i'm not alone.

it's hard for me to look at what i've done and what i'm doing and not think about it. i can't separate the art from the artist. i don't know if i can keep my songs that i did for him here, willingly.

it's unknown to me if i want to continue with the fnf community or retract entirely to my previous state, a year and a half ago, when all i had was newgrounds. the problem with him is that he was the root of the tree that branched to nearly all of these friends and experiences i have, and it's hard right now to cut the roots until it shrivels and dies on its own.

there are some people who have reached out to take these broken parts and make them whole again, and while i appreciate them for doing that, nothing can fix the pieces to be what they were. to be someone who does good with a dirty secret behind your back is about the same as being a murderous liar, an al capone of the twenty-first century. the moment your secret is known, you might as well start shoving blades into people's backs. because that's how it mentally feels.

it still hurts now. i woke up today trembling, able to recover only from talking to real people and having food fill my stomach. this name hurts to mention, because every time i do i feel like someone, either myself or someone around me, feels the pain of the scars.

i was at the forefront, supporting him and his community.

i was on his teams, to bring happiness to others.

i was willing to trust him, to be naive.

and now... i've been hurt for being myself.

i'm afraid to be myself anymore.

this is my only true safe space anymore.


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